I'm now at UC Davis. Which is cool since hopefully the courses will be more rigorous. As you can see I've added a page for Tex.
Well I haven't been working on my WorldRacer game but I did make a tetris like game.
anyways in personal news I'm now attending Sacramento State University. So far it seems pretty good
I like all of my professors. Here's a link to the game
Wed Dec 31 10:14:42 2003
You probable think this project is dead but it's not.
I done some overhauling of the internals and I'm currently working
on adding water to the game. I've also done some improvements in rendering
speed. I've also overhauled the particle engines they're a solid piece of code now.
In other news school is out I start again on January 26.
Thu Aug 21 20:45:41 2003
The particle engines are finally gettting to be in a usable state.
I've added dust storms to the first race track.
In other news I've started school, as a result progress on World Racer will slow.
Mon Aug 4 14:30:39 2003
I'm back from vacation. This means I'll be adding new features.
The first thing on my list is to add blowing dust and snow.
I made a gimp script, so I can edit the image data files more easily.
In June I wrote an article about the data storge methods that have been
used on this project, hopefully the article will be uploaded today.
I'm also working on internal reorganzation of the program. None of it
will be visible to the user but it should make the code
more reusable for future projects.
Wed Jul 23 21:03:00 2003
The lighting is finished I just need
to put a lamp where the light is instead of a round ball.
I changed the fog so that instead of a global fog, each part of the
terrain has a fog density associated with it. So you can go through
things like fog banks. In other new I've been playing with python. So
far I've made a equation graphing program.
Tue Jul 1 14:05:07 2003
The lighting for World Racer is finally comming together.
I haven't had much time to work on World Racer because of the house.
From now on I'm not going to post personal news here you can read my journal at slashdot my user name is bjwbell.
I'm still tweaking the code for this webpage so you'll see changes in how it looks.
Jun 20 14:04:32 2003
I'm still working away I spent a ton of time fixing bugs or I should
say one bug. The bug came about from a slight missunderstanding on my
part when I used the Width and height of SDL_Surface I went from 0 to
Image.Width which you can't do, you go from 0 to Image.Width-1 Other
than that, I'm adding lights to the game, so far I haven't run into any
show stoppers for the lights.
I did complete my work on the particle fountains so you can easly add
new one to each race.
And work still continues on our floor. We've mixed around 43 bags of
concrete, for the footers.
Sun Jun 8 00:29:26 PDT 2003
I got my particle engine working in my game. I still need to make it so you can easly make fountains of particles.
I made a couple of logos for my game in the gimp you can see them here
Logo1 Logo2
I'm probably going to make the first logo the permanent logo for the project
Mon Jun 2 17:03:40 PDT 2003
I'm working on a particle engine for my racing game it's coming along
nicely
Screenshot link
Particle Engine
In other news my family is redoing the floor in our house so it's a bit hectic.
Here's a link to the downloads
Download page
upload command "scp /home/bjwbell/Webpages/index.html bjwbell@shell.sourceforge.net:/home/groups/w/wo/worldracer/htdocs"